Poll

Akuma vs. John Marston

Akuma
11 (52.4%)
John Marston
10 (47.6%)

Total Members Voted: 19

Voting closed: September 21, 2010, 03:20:32 PM

Author Topic: GAMING ICONS: Akuma vs. John Marston  (Read 697 times)

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Zandrax

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GAMING ICONS: Akuma vs. John Marston
« on: September 18, 2010, 10:24:59 AM »


Akuma has the same moves as Ryu and Ken, only much faster and more damaging. Akuma can perform the Hadōken (Gō Hadōken--Strong Surge Fist), including one performed mid-air (Zankū Hadōken--Air-Cutting Surge Fist). His Tatsumaki Zankūkyaku (Air Slashing Kick) knocks the opponent down instantly and can also juggle, his Shōryūken (Gō Shōryūken, -- Strong Rising Dragon Fist) knocks down his opponent at the first hit and does 3 hits up close, and he can also juggle with a single Shōryūken in certain instances. Akuma also cannot be stunned in his first few appearances. To compensate for these advantages, he is usually saddled with extremely low stamina, and in Street Fighter III 3rd Strike, he has an extremely short stun meter and no EX moves. These "flaws" reflect Akuma's ability to hold back his power so as to give opponents a fighting chance. It should be noted that Akuma didn't possess these flaws in his early appearances, which caused players to consider him an overpowered character.

Akuma has other notable special moves that Ryu and Ken normally lack. The Ashura Senkuu is a teleport move with very short startup and recovery which allows him to escape the corner almost at will. The Tenma Kuujinkyaku is a downwards-angled kick that he can use at the peak of his jumps; it's very fast, hard to punish and allows for combos afterward. The Hyakki Shuu is a flip attack, similar to Cammy's Hooligan Combination, that allows Akuma to either attack or grab an opponent while moving forward. He also has the Zenpou Tenshin in the Alpha games, which makes him hop and roll forward a short distance.

Akuma's super moves consist of the Messatsu Gō Hadō (Obliterating Strong Surge,滅殺豪波動), which is simply a high-powered Shinkū Hadōken, a Tenma Gō Zankū (Great Demon's Strong Air Slash,天魔豪斬空), a mid-air version of the Shinkū Hadōken, the Messatsu Gō Shōryū (Obliterating Rising Dragon,滅殺豪昇龍), which similar to Ken's Shōryū Reppa without the scorching effect, and the Messatsu Gō Rasen (Obliterating Strong Spiral,滅殺豪螺旋), an upward spiraling hurricane kick attack. There are also two other moves: in Street Fighter III 3rd Strike, he has the one named Kongō Kokuretsu Zan (Land-Rending Vajra Slash,金剛国裂斬) where Akuma strikes the ground hard generating lightning and waves of energy. In Capcom vs. SNK 2 and SVC Chaos: SNK vs. Capcom he has the Misogi (Purifier, 禊), where he teleports above the opponent and delivers a fierce descending strike; this move homes in on the opponent's location. Akuma's most well known super move is the Shun Goku Satsu (瞬獄殺 'Instant Hell Murder'), traditionally one of the strongest super moves in any game Akuma appears in. In Street Fighter IV, he has the Shin Shun Goku Satsu (真・瞬獄殺 'True Instant Hell Murder') as his Ultra Combo. In Super Street Fighter IV, Akuma has a new ultra called Demon Armageddon. It involves him kicking the opponent in the air and following up with a powerful Hurricane Kick. As Akuma hits his opponent, his signature kanji appears in in the background and at the same time he utters the words "Accept Death!...the other realm awaits!" After that, Akuma charges past his opponent with full force, as the kanji in the background breaks into pieces.

http://streetfighter.wikia.com/wiki/Akuma



John Marston is a Central character and main protagonist of Red Dead Redemption.

John Marston was born in 1873. His father was an illiterate Scottish immigrant, his mother was a prostitute who died during childbirth. John's father was blinded in both eyes during a bar fight in Chicago.

In 1881, John's father died of unknown causes, thought to be by drink. John was only 8 years old at the time and was sent to an orphanage where he lived most of his life up to the age of 17 in 1890 and met his future wife, Abigail, with whom he promptly ran away; both later joined Dutch's gang, where Dutch took care of John, teaching him how to read, shoot, and the ways of the West.
Early Career

John Marston is a former outlaw and bandit. He ran with Dutch Van Der Linde, Bill Williamson, and Javier Escuella, committing bank robberies, train raids, murders and other various crimes across the country. According to Marston, the gang stole and fought for a reason. In stealing from the rich and those who were given too much to give to the poor, they wanted to elicit change in the people of the West, although this might just be his own justification for their actions.

After being seriously wounded in a bank robbery in 1908, and was left to die by Bill Williamson and his other former brothers in arms, Marston sought to retire from the outlaw lifestyle. Putting his past deeds behind him, he disappeared along with his wife Abigail Marston and young son Jack and purchased himself a ranch. Between his abandonment of the gang and the beginning of the game, Marston had a daughter, but she died of cholera.

Despite Marston's apparent reformation, he remains a masterful gunman, rider, and hunter. Marston is a rugged survivalist and knows life as a fight to survive; he adheres to the old-fashioned West, in a world rapidly experiencing the advancement of technology. Cars, and gattling guns.

http://reddead.wikia.com/wiki/John_Marston

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Re: GAMING ICONS: Akuma vs. John Marston
« Reply #1 on: September 20, 2010, 02:55:54 PM »
Down to the wire!! Will this one be re-opened?

Zandrax

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Re: GAMING ICONS: Akuma vs. John Marston
« Reply #2 on: September 20, 2010, 03:20:59 PM »
Yes

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Re: GAMING ICONS: Akuma vs. John Marston
« Reply #3 on: September 20, 2010, 03:31:44 PM »
DEMON'S RAGE! DIE 1000 DEATHS!